Valley guide

Tutorials

Everything you need to start: plot, crops, tools, tractors with implements, caves, and selling. No meta spoilers - just the useful stuff.

Getting started

Create a free account and enter the valley (browser or PC download). You spawn in town with a short on-screen guide.

First goal: get a plot. At town hall or the realtor, pick a lot in the farm ring. Once bought, it's yours: soil, crops, and buildings.

The map is large (about 4×4 km). Walking takes a while; a pickup or tractor later will save a lot of time.

  • Tips
  • If you're lost, check the minimap or ask in town chat.
  • Progress (gold, inventory, XP) is saved on the server.

Basic controls

Move with WASD (or arrows). The mouse looks / interacts depending on context.

E or the interact key: talk to NPCs, open shops, enter vehicles, harvest, etc.

Keys 1-4: tool hotbar (axe, hammer, pickaxe, fuel can). Equip the one you need before using it.

TAB on your plot: build mode. Place soil, houses, pens, silos, implements, and more.

Inventory and in-game menus: check lobby Options if a key doesn't respond.

Tools

Buy tools in the town shop and equip them from the hotbar (1-4) or inventory.

Axe: chops mature trees on your plot. No equipped axe, no chopping.

Hammer: repairs damaged buildings and pens (usually needs wood). Handy when upkeep drops.

Pickaxe: for caves - break walls and rocks. No equipped pickaxe, no mining.

Fuel can: buy packs at the gas station. Carry it to a vehicle and pour liters anywhere; an empty tank won't refill itself when you return.

  • Tips
  • If you can't chop, repair, or mine, check the hotbar: usually the right tool isn't equipped.
  • The fuel can takes a hotbar slot - put it away when you're done refueling.

Plot & crops

On your lot you place farmable soil and buy seeds in town. Each crop has a different grow time: cheap ones mature fast; expensive ones take longer but pay better per hour.

Plant, wait (or do other things while they grow), and harvest when ready. If you leave ripe crops too long, they can spoil - don't forget the plot for days.

Upgrade storage and silo when you run out of space. Later you can expand the plot by leveling up and paying for the expansion.

  • Tips
  • Start with fast crops to learn the pace; later mix in longer grows for more gold per hour.
  • World events (rain, shortage, festival) can shift prices and pace.

Selling & earning gold

Goods sell in town: supermarket, grain elevator, and other spots depending on the item.

If you're hauling a lot, a vehicle with a bed or trailer beats walking every time.

Gold buys seeds, buildings, animals, fuel, expansions, and vehicles. You don't need to spend it all on day one - keep a cushion.

Animals

With a pen or barn you can raise animals. They give periodic products (eggs, milk, etc.) for the upkeep and upfront cost.

They're not the only path to gold: mix animals with crops and town sales to match your style.

Trees & wood

With an axe equipped you can chop mature trees on your plot. Wood is for repairs and side income.

It's slower than a solid crop loop, but pairs well with the hammer (repairs) and expanding buildings.

If you plant several trees, think in batches: harvest when several are ready instead of one by one.

Caves & stone

There are caves in the valley. Equip the pickaxe and break walls or rocks for stone.

To haul a lot of stone, the dealership dump truck carries stone only: park nearby, load up, and sell at the town construction yard.

More stone means more trips to town - pair mining with a cargo vehicle instead of walking with a full inventory.

  • Tips
  • A white crosshair means you can mine; red means out of range or not a mineable spot.

Vehicles, tractors & implements

Cars, pickups, tractors, harvesters, and the stone dump truck are bought at the dealership (Farm World Motors). Store with P in the garage or park on your plot.

Tractors and harvesters work the field with implements: disk harrow or rotary tiller (plow), planter, front bucket (clear), and harvest header. Buy the implement, place it on your plot, and hitch it with C while driving the right machine.

Driving in an active mode (plow / sow / harvest / clear) burns fuel per cell, and harvest can go into the vehicle bed. No fuel, no fieldwork.

Fuel: town station or cans. At the workshop you can paint and upgrade engine, tank, and cargo capacity.

  • Tips
  • The planter needs seeds loaded; the header only mounts on a harvester, not a tractor.
  • A pickup or truck is still best for hauling crops to town; the dump truck is for stone.

Hunger & care

Your character can get hungry. Eat from inventory or buy food in town so you don't get slowed down.

If something won't interact, check if your hands are full, you're in a vehicle, or you're missing a required item.

Quests, chat & community

Daily quests give gold and XP - a solid boost when you start the day.

Chat and Discord are the best place for questions, trades, and event news. The valley plays better with people.